Researching faculty from the School of Engineering and Digital Arts (University of Kent, UK) highlights how virtual reality can boost your workout.
Maria Matsangidou (Ph.D. candidate at EDA) highlights the supporting criteria to illustrate the rising benefits of Virtual Reality while you exercise. Her evaluative criteria hover around measuring the heart rate (inclusive of the intensity of pain, perceived exhaustion, and consciousness in private body parts).
Further, the researchers are now keen on exploring the therapeutic applications of the virtual reality (VR).
Applications of virtual reality technology:
- Coupling VR technology with cognitive behavioral therapy shows promising results in reducing the health hazards in association with paranoid and anxiety.
- With the assistance of VR exposure therapy, scientists tried to reduce the post-traumatic stress disorders, especially those with the soldiers.
- Use of VR headsets facilitates the reduction of post minor surgical procedure pains in adults as well as those witnessed by children suffering from shots.
Proceedings of the research to illustrate how virtual reality can boost your workout performance:
- The research team led by Maria critically examined around 80 candidates who were a part of this research study.
- The participants were asked to perform an isometric bicep curl. However, they were allowed to do so with merely 20 percent of their overall strength. While accomplishing this task, the participants were asked to hold on weight as long as they could.
- Researchers divided the participants into two equal groups with one half wearing VR headsets, and the second half (control) without VR headsets.
- All the participants were able to view a visual representation of the weight holding arm.
- Further, Maria and her associates evaluated the teams by their pre-defined researching criteria. The participants were asked to rate the intensities of their pain and the perceived efforts.
Findings of this research work:
Participants wearing VR headsets exhibit a considerable decrease in pain and their efforts for perception.
Initial readings worked out after a minute of weight holding sessions shows a 10 percent lower pain intensity amongst VR group in comparison to their counterparts.
The VR group could perform better for an additional two minutes before undergoing the phase of exhaustion. Their heart rate highlights a decline of three beat-per-minute.
Researchers are therefore hoping that the use of VR technology could help people to direct their focus more towards adopting routine exercise practice.
On average, the findings of the current study are sufficient enough to illustrate how virtual reality can boost your workout.
Research contributions of Maria and her associates mark its presence in Psychology Sports and Exercise journal.